by dan | May 26, 2016 | News
Version 0.12 of LoreGen and the Worldbuilder were released this afternoon. You can download the latest version for free at the link below. The updates to LoreGen in this version include a couple of bug fixes, re-implementation of the creation of Ocean entities, and...
by dan | May 16, 2016 | News
I have put the LoreGen C# source code on GitHub: https://github.com/danstalcup/loregen Feel free to peruse my code! However, there are a couple of issues: The data files are not included in the commit. You can get them from the Worldbuilder download I haven’t...
by dan | May 7, 2016 | News
Version 0.11 of LoreGen and the Worldbuilder were released this afternoon. You can download the latest version for free at the link below. The updates to LoreGen in this version include improved continent and region shaping The updates to the Worldbuilder include...
by dan | May 3, 2016 | News
I had the chance to spend a couple hours rebuilding the engine for generating the shape of regions to make their shapes something more than simple rectangles. Here’s what they used to look like: Here’s what they look like in the current build: They still...
by dan | May 2, 2016 | News
Updated 5/6/16 Here are the items I plan to address for version 0.11 of LoreGen: Improved continent shaping and placement (make continents less insular) Improved region shaping Her are the items I plan to address for version 011 of the Worldbuilder: Improved map...